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Archive for March, 2009

Ableton: Creating a Drum Beat

Posted by bytewax On March - 2 - 2009

Review: Ableton Live 7

Posted by bytewax On March - 2 - 2009

Coloco aqui a review de um software que tenho utilizado para gravar os sons do GTR3. Funciona na perfeição, mas para isso teremos que ir às preferências globais do Ableton e dar-lhe o caminho para carregar os plugins VST do GTR3. Depois basta atribuir o driver ASIO universal e seguir as excelentes lições que o Ableton oferece. Além disso é bastante intuitivo pois possui um interface muito bem desenhado, limpo e organizado.

Ableton Live remains a more-than-able musical tool

[Senior Editor Christopher Breen is the author of The iPod and iTunes Pocket Guide, third edition (Peachpit Press, 2008).]

Ableton Live is a digital-audio workstation (DAW) program that lets you trigger prerecorded audio with a Mac’s keyboard, mouse, or a MIDI controller. Unlike traditional DAWs, MIDI control makes Live a playable instrument as well as an audio editor and MIDI sequencer. The new Live 7 delivers refinements to features found in previous versions, as well as introduces new capabilities that will be welcome to musicians, DJs, and producers.

Live is absolutely the tool to use for creating and modifying compelling grooves on the fly. Live can also behave like a traditional DAW, providing an Arrangement view where you linearly record digital audio and MIDI tracks as well as add prerecorded clips, virtual instruments, and effects by dragging them from Live’s File Browser pane. As with Apple’s GarageBand, you can alter the speed of your composition, and the clips will stretch (or warp, in Live parlance) so that they match the tempo of the piece without changing pitch (and without introducing ugly audio artifacts that can cause the sound to warble or stutter). Unlike GarageBand, Live lets you manipulate clips in a variety of ways. Not only can you add and chain together effects (using Live’s built-in effects, Audio Units and VST effects for audio files, and MIDI effects), but you can also edit MIDI controller data (change the velocity data on a series of notes, for example), and you can edit individual samples to change such elements as their pitch, volume, and panning.

Ableton Live 7

This Live demo file shows the program’s Browser pane (left), Session view (center), and Device pane (below).

Live 6 brought support for editing the audio in a QuickTime movie, multiprocessor support, and instrument and effect racks. Live 7, while not a massive departure from what came before, includes its fair share of powerful and musical new features as well.

Rack it up

The first is Drum Racks. For those who’ve worked with hardware drum machines, imagine having the ability to drop any sample on a drum machine’s trigger so that, for example, when you tap the Kick Drum button it plays that sample. Now imagine that with a double-tap of that button an editing pane magically appears so you can muck any of the assigned sound’s parameters.

That’s what this feature is about. Drag a Drum Rack from Live’s File Browser into Live’s Session or Arrangement pane and a drum pad appears in the Device pane at the bottom of the Live window. This drum pad displays 16 buttons assigned to MIDI note numbers (for example, C1, C#2, or D2). You can assign sounds to as many as 128 buttons. Drop a sample from Live’s Browser onto a button to assign it to that button. You can play it by clicking the button with your mouse, typing the correct key on your Mac’s keyboard, or by pressing the key or whacking the pad on your MIDI controller that corresponds to that button. Drop an effect on that button and it’s assigned to the sound. You can delete the sound and the effect remains, which is useful if you’ve tweaked the reverb on a snare to your satisfaction, for example, but would like to try a couple of alternate snare sounds in its place without losing the effect.

Once you’ve assigned a sample to a button, you can then open that sample in a Simpler module (Live’s included sampler instrument) and edit its envelope, filter, and LFO (low frequency oscillator) settings. If you’ve worked with drum machines in the past—real or virtual—you understand how useful this feature is.

Slice is nice

Live 7 supports REX files—files created with Propellerhead Software’s ReCycle that slices audio files into their component rhythmic parts. Live 7 can open these files and, better still, break them down into individual instrument parts and then assign each part to a Drum Rack button.

For example, drag a REX file of a two-measure drum groove into the Session or Arrangement window. Control-click on it and choose Slice to New MIDI Track from the contextual menu. Live will analyze the file, find its discrete elements—the slap of a snare or a word from a vocal phrase, or instance—and assign each element to its own Drum Rack button.

At the same time each element appears as a note in the program’s MIDI note editor. Once in that MIDI note editor you can move these elements around and edit them just as you can any other MIDI note. So, where you once had the kick drum on beat one, you can move or copy it to beat two. Or you can change the volume of the snare on beat two while leaving other snare hits at the original volume. You’re essentially taking the samples someone created to form their loops, disassembling them, and putting them back together in any way you like. Plus, just as you can with other samples assigned to Drum Rack buttons, you can edit each element’s sound—its attack and filtering, for example—in the program’s sampler.

But wait, there’s more. You can take any sample and impose this Slice to New MIDI Track command on it. Live allows you to determine where to slice the file—every eight or sixteenth beat, for instance—and it does what you ask. If you don’t care how certain sounds were sliced, you can easily trim or extend the beginning and end of the sample to your liking. And just as you can with imported REX files, you can rearrange the slices in the MIDI note editor.

Time signatures, video export, and more

Live 7 adds several other useful features. One is the ability to (finally) insert multiple time signatures within a piece. To insert a new time signature just click a location, invoke the Insert Time Signature Change command from Live’s Insert menu, and type in the time signature you’d like—3/4 or 6/8, for example. When you import Standard MIDI Files into the program Live offers to import their time signature information as well and place its Time Signature markers in the appropriate places.

Although you could import video into Live 6, you could export only the audio track associated with it. Live 7 lets you export video as well as its audio—audio it originally contained, any audio you’ve added to it (for example, a music soundtrack), and any audio effects you’ve applied to the movie’s soundtrack. When you export video you have the option to export it in any format supported by QuickTime; for example, you can export a .mov movie as an .avi or MPEG-4 file. You can also choose to export movies optimized for the iPod or Apple TV.

Other improvements include a better-sounding and more flexible Compressor effect, a new eight-band stereo EQ, a new Spectrum frequency analysis tool, and the ability to view multiple automation envelopes (controls for volume and panning, for example) in the Arrangement view. Additionally, the underlying audio engine has been updated to 64-bit processing, which means you get cleaner sound.

Ableton has also come up with three additional optional software instruments—Electric (an electric piano synthesizer), Tension (a physical-modeling string synth), and Analog (a dual-oscillator subtractive synthesizer). Each can be purchased separately for $159 as can the previously available Sampler and Operator (an FM synthesizer) instruments. Or you can have Live 7 along with all these instruments plus a drum machine samples collection by purchasing the Ableton Suite ($799).

What hasn’t changed is Live’s all-in-one-window interface. Although Live is designed so that you can hide panes and controls you don’t need at the moment, there are times when you need to break out a cramped pane into a separate, resizable window. But Live is a performance instrument as much as it is a DAW; anyone working in a studio has the luxury of multiple monitors, but performing musicians and DJs will find that the one-window interface works well on a laptop.

Macworld’s buying advice

Ableton Live is an extraordinary audio tool that, with the addition of Drum Racks and Slices, has become even more musical. If you’re a Live 6 user, you’ll want to upgrade. Musicians, producers, and DJs who have yet to try living Live should download the Ableton Live 7 demo. After spending a few days working your way around the interface and discovering the program’s many wonders, you’ll be hooked.

GTA 3: Vice City PC Cheats

Posted by bytewax On March - 2 - 2009

Durante o jogo escrever os códigos seguintes:

Cheat Efeito
THUGSTOOLS All ”light” weapons
PROFESSIONALTOOLS All ”medium” weapons
NUTTERTOOLS All ”heavy” weapons
ASPIRINE Full Health
PRECIOUSPROTECTION Full Armor
ICANTTAKEITANYMORE Commit Suicide
YOUWONTTAKEMEALIVE Raise Wanted Level
LEAVEMEALONE Decrease Wanted Level
FANNYMAGNET Ladies Man, Women Follow You
CERTAINDEATH Makes you smoke a cigarette
DEEPFRIEDMARSBARS Makes Tommy fatter
PROGRAMMER Gives Tommy girly arms/legs
STILLLIKEDRESSINGUP Change Skin/Clothes
CHEATSHAVEBEENCRACKED Play as Ricardo Diaz
LOOKLIKELANCE Play as Lance Vance
MYSONISALAWYER Play as Ken Rosenberg
ILOOKLIKEHILARY Play as Hilary King
ROCKANDROLLMAN Play as Love Fist character (Jezz Torent)
WELOVEOURDICK Play as Love Fist character (Dick)
ONEARMEDBANDIT Play as Phil Cassidy
IDONTHAVETHEMONEYSONNY Play as Sonny Forelli
FOXYLITTLETHING Play as Mercedes
PANZER Spawn a Rhino
TRAVELINSTYLE Spawn a Bloodring Banger
GETTHEREQUICKLY Spawn a Bloodring Banger #2
GETTHEREFAST Spawn a Sabre Turbo
GETTHEREVERYFASTINDEED Spawn a Hotring Racer
GETTHEREAMAZINGLYFAST Spawn a Hotring Racer #2
THELASTRIDE Spawn a Romero’s Hearse
ROCKANDROLLCAR Spawn Love Fist’s Limo
RUBBISHCAR Spawn a Trashmaster
BETTERTHANWALKING Spawn a Caddie
BIGBANG Blow up nearby cars
MIAMITRAFFIC Aggressive Drivers
AHAIRDRESSERSCAR All cars are pink
IWANTITPAINTEDBLACK All cars are black
COMEFLYWITHME Cars can fly
GRIPISEVERYTHING Perfect Handling
GREENLIGHT All traffic lights are green
SEAWAYS Cars can drive/hover over water
WHEELSAREALLINEED Only the wheels of a car are visible
LOADSOFLITTLETHINGS Sportscars have big wheels
ALOVELYDAY Sunny/Clear Weather
APLEASANTDAY Light Clouds
ABITDRIEG Dense Clouds
CANTSEEATHING Foggy Weather
CATSANDDOGS Stormy Weather
LIFEISPASSINGMEBY Speed up game clock
ONSPEED Makes everything faster
BOOOOOORING Makes everything slower
FIGHTFIGHTFIGHT Peds Riot
NOBODYLIKESME Peds Hate You
OURGODGIVENRIGHTTOBEARARMS Peds Carry Guns
CHICKSWITHGUNS Girls Carry Guns
CHASESTAT Shows Media Level (when 2+ stars)
AIRSHIP Fast boats can fly for short periods of time

‘Unlockables’

carro à prova de bala sabre tubro

‘Unlockable’ Como Obter
Bullet proof Sabre Turbo Go to the mission where you must race Hillary. When the race starts turn around and drive for about ten seconds, park your car across the street to make a road block. Wait for Hillary to come and shoot him in the head with a sniper rifle.

Recompensas por completar 100% do jogo

‘Unlockable’ Como Obter
3 Bodyguards in your Mansion Complete the Game 100%
Frankie t-shirt found in mansion with “I BEAT VICE CITY AND ALL I GOT WAS THIS LOUSY T-SHIRT” on it Complete the Game 100%
200 Health on all cars Complete the Game 100%
200 Health Complete the Game 100%
200 Armor Complete the Game 100%
Infinite Ammo Complete the game 100%

Misc. ‘Unlockables’

‘Unlockable’ Como Obter
Faster weapon reload Beat 45 or more Points at the shooting range
Fireproof on Foot Beat a level 12 Firetruck Mission
Taxi Hydraulics 100 Taxi fares
150 Health Beat a level 10 Pizza Boy Mission
Infinite Sprint on Foot Beat a level 12 Paramedic Mission
150 Armor Beat a level 12 Vigilante Mission

Recompensas pelos Pacotes Escondidos

‘Unlockable’ Como Obter
Body Armor delivered to Hideout(s) find 10 Hidden Packages
Chainsaw delivered to Hideout(s) find 20 Hidden Packages
Flame-thrower delivered to Hideout(s) find 40 Hidden Packages
Hunter appears at Military Base find 100 Hidden Packages
Laser Scope Sniper Rifle delivered to Hideout(s) find 50 Hidden Packages
Minigun delivered to Hideout(s) find 60 Hidden Packages
Python delivered to Hideout(s) find 30 Hidden Packages
Rhino appears at Military Base find 90 Hidden Packages
Rocket Launcher delivered to Hideout(s) find 70 Hidden Packages
Sea Sparrow spawns at Vercetti Mansion find 80 Hidden Packages

Carros Secretos

These are the secret cars list and how to get them:

‘Unlockable’ Como Obter
Bloodring Banger Complete the Bloodring event at Hyman Memorial Stadium and two will spawn in the nearby parking lot.
Black Voodoo Steal it during the Two Bit Hit Mission.
BP/EP/DP/FP Admiral Steal it during the Guardian Angels mission.
Deluxo Complete the first list of cars at the car showroom and it will spawn on the first floor. The list is on the wall down by the garages.
Hotring Racer Complete the fourth list of cars at the car showroom and it will spawn on the second floor.
Hunter Collect all 100 hidden packages or complete all of the main story missions and it will spawn at Fort Baxter Air Base.
Love Fist Limo Take it to a garage during one of the Love Fist missions in which you drive the limo.
Rhino Collect 90 hidden packages and it will spawn at Fort Baxter Air Base. Alternately, get six stars and the army will use it against you.
Romero’s Hearse Steal it during the final Avery Carrington Mission
Sabre Turbo Complete the second list of cars at the car showroom and it will spawn on the first floor.
Sandking Complete the third list of cars at the car showroom and it will spawn on the second floor.
Sea Sparrow Collect 80 hidden packages and it will spawn behind the Vercetti Estate.
Skimmer Complete all the Film Studio Missions and it will spawn behind the Film Studio.
Spand Express After the Jury Fury mission by Ken Rosenburg, you can steal the car.
White Walton Steal it during the Gun Runner Mission.
Zebra Taxi Complete all of the missions for the Kaufman Cabs asset and it will spawn in the parking lot.

Vice City ‘Unlockables’

‘Unlockable’ Como Obter
“Best Shooter” trophy at Ocean View Hotel Beat Phil’s score in the “The Shootist” mission.
“Gash” shopping bag at Vercetti Estate Complete the Protection Ring missions.
0.357 Pistol at Vercetti Estate Complete the “Keep Your Friends Close” mission
Bag of cash at Ocean View Hotel Complete the Printing Press missions.
Robber’s mask at Ocean View Hotel Complete the “The Job” mission.

Ovos da Páscoa

  • Grow\Shrink Moon

    At night, shoot the full moon with a sniper rifle. 
    The moon will grow and shrink each time you shoot it.

  • A real virtual Easter Egg

    Aim for the Helipad on top of the Vice City-News Station (on the second Island). Sometimes there is the VCN Mavrick on the Helipad. The building on the right has a hallow wall so you can go through it. The hallow part is a unrealistic looking window on the left of it. Run from one side of the heliport to the other and then jump into the hallow window. There you will see the Easter Egg with a sign on it that says Happy Easter.

Segredos

  • Change vehicle stats

    In the GTA-Vice City Directory, there should be a subdirectory called data. In this folder you’ll find a file called “Handling.cfg”. Change the File name to “Handling.txt” and open it. Here you can change the weight of the car, it’s crash damage multiplier, speed, Acceleration and others. The file itself gives good pointers towards which values should be changed, and you should backup any files you intend to edit.

Erros & Falhas

  • Get Hookers in the Australian Version

     Australian Hookers will simply not get in your car, however if you drive next to a hooker and use the ”pedestrians get in car” cheat ‘HOPINGIRL’ the hooker /will/ get into the car, and when you go to a secluded place the car starts rocking and increases your health to up to 25 HP more. 

  • Quick Reload

    When you are using a weapon and finish off a clip, quickly scroll the mouse wheel up, then quickly back down to the weapon you were using. The weapon should already be reloaded. This makes it easier when in a gang battle.

  • Put two Vehicles in Your Garage

    One of the Two vehicles MUST be a Motorcycle. Get a Motorcycle and park it half way into the entrance (preferably of to the side). Get another Motorcycle or a car nearby and drive it into the garage. Hop on the Motorcycle thats parked halfway and drive that in too. 

    Now you have 2 Vehicles in your garage!

  • All Buildings and Terrain Disappear- Find Packages with ease!

    Take a bike (PCJ works well) and ride it as fast as you can into the Pole Position Strip Club entrance way, but before you get there hop off the bike and let it slide all the way to the end. Then enter the Pole Position and you should be standing on or next to your bike. If it is far enough down the hall you can get on it without having to exit the building. Once on the bike and having exited the building you can go anywhere in the game without the distracting buildings and terrain showing up; they are all invisible.

Faqs & Guias

FAQ/Walkthrough FAQ/Walkthrough by RARusk 623K
FAQ/Walkthrough FAQ/Walkthrough by anarcho_selmiak 245K
FAQ/Walkthrough FAQ/Walkthrough by glenster 1354K
FAQ/Walkthrough FAQ/Walkthrough by HandsomeRockus 349K
Other Special Vehicles FAQ by Lancet Jades 50K
Other Series Storyline Guide by MattVSin 322K
Other Hidden Text FAQ by RARusk 31K
Other Series Story Guide by Canadian Dude 249K
Other Rampages Map by dark52 66K
Other Wave 103 Lyrics by Jaxx4059 27K
FAQ/Walkthrough FAQ/Walkthrough by Patt3rson 236K
Other Hidden Packages Map by dark52 46K
FAQ/Walkthrough FAQ/Walkthrough by DROSS 136K
Other Mod Installing Guide by some name 19K
FAQ/Walkthrough FAQ/Walkthrough by doc llop 341K
Other North Point Mall Map by gamesadictsback 32K
FAQ/Walkthrough FAQ/Walkthrough by dark52 185K
Other K-Chat Script by dark52 128K
FAQ/Walkthrough FAQ/Walkthrough by egallinucci 223K
Other Missions FAQ by fluxwildlyuncut 248K
Other Fever 105 Script by Wesker 44K
Other Vercetti Estate Garden Maze Map by Crazyreyn 9K
Other Item/Jump Map by Slacker Bob 135K
FAQ/Walkthrough FAQ/Walkthrough by A.K.A 1141K
Other Taxi Band Script by Tomrocks 4K
Other Typical Jump FAQ by Moochthemonkey and eggrolll45 124K
FAQ/Walkthrough FAQ/Walkthrough by Happybuddha311 259K
Other Original Soundtrack FAQ by Blendo75 48K
Other VCPR Script by BoredGamer 120K
Other Store Robbing FAQ by Psy 15K
Other Unique Jumps FAQ by Psy 59K
Other Weapons FAQ by Psy 45K
FAQ/Walkthrough FAQ/Walkthrough by Psy 935K
FAQ/Walkthrough FAQ/Walkthrough by Hang Me 2002 and Nexxt 198K
Other Checkpoint Race FAQ by ACarr 58K
FAQ/Walkthrough FAQ/Walkthrough by Minesweeper 478K
Other Motorcyclopaedia by El Pinguino 27K
Other Wildstyle Pirate Radio Script by KSutton 46K
Other 100% Completion FAQ by InsideOutBoy 286K
Other V-Rock Script by Physalis 56K
Other Police Band Script by Happybuddha311 9K
Other Rampage FAQ by qwertyuiopasd 40K
Other Criminal Rating/Media/Money FAQ by Zarathustra 18K
FAQ/Walkthrough FAQ/Walkthrough by Azure Edge 124K
FAQ/Walkthrough FAQ/Walkthrough by Bilboboy 168K
Other Emotion 98.3 Script by Eifersucht86 37K
Other Flash FM Script by ElementX 37K
Other Game Script by eL dudE 82K
FAQ/Walkthrough FAQ/Walkthrough by Myke 347K
Other Hidden Packages Guide by bradsnet 52K
Other Paramedic Mission FAQ by option 48K
FAQ/Walkthrough FAQ/Walkthrough by THAguyINgta3 722K
Other Car Locations Guide by Jnco904 43K
FAQ/Walkthrough FAQ/Walkthrough by Counteray 105K
Secrets FAQ Secrets FAQ by THAguyINgta3 192K
Other Pick-Up Locations FAQ by THAguyINgta3 28K
FAQ/Walkthrough FAQ/Walkthrough by GTA3 Addict 340K
FAQ/Walkthrough FAQ/Walkthrough by Psychotic34 321K
Other Commercials Script by Eifersucht86 38K
Other R3 Missions FAQ by greatone10 26K
FAQ/Walkthrough FAQ/Walkthrough by AggroSk8er 212K
Other Restricted Areas Guide by KiLLuMiNaTi 61K
Other Radio Station Scripts by Kintaro Oe age 25 114K
Other Air Vehicles FAQ by Rocket 20K
Other Glitch FAQ by AJ_ 32K
Other Sunshine Autos FAQ by PsychoMantis 44K
FAQ/Walkthrough FAQ/Walkthrough by BBlevins 74K

Guitar Waves 3

Posted by bytewax On March - 2 - 2009

Guitar Waves 3 é para muitos o melhor processador de efeitos para guitarra/baixo existente no mercado. Utilizando os drivers de som em tempo real ASIO é possível obter excelente qualidade de som (configurar para cada sistema, as opções de latência e o número de samples).

  • 25 Guitar Amps
  • 7 Bass Amps
  • 29 Cabs
  • 26 Stomps
  • Multiple Mics and Mic Settings
  • Custom Hardware Interface
  • Realistic Dynamic Response
  • Expert Presets and FX Chains
  • Sync-to-Host BPM Effects
  • Drag-and-Drop Simplicity
  • Real-Time MIDI Control
  • Standalone or DAW Ready

With 5 rocking amp models featuring custom settings by legendary guitar maker Paul Reed Smith, the PRS High Gain Tone Pack kicks the intensity of GTR3 up several notches. You’ll experience the distinctive sounds of Paul’s favorites, personally selected from his massive collection of rare boutique and vintage amplifiers. Perfect for lyrical leads, these tones unleash the raw power you need to make it sing - or make it scream.

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